The King Won't Sit Still

Short version: it stays on your device

Privacy policy

Last updated 3 August 2026

Summary

The King Won't Sit Still is a browser game with no account system. Everything the game remembers about you — your royal coins, coups won, current title, claimed honours and sound settings — is written to your own device and stays there.

In one line: no sign-up, no profile, no server-side player record. If you clear your browser data the save is gone from our side of the world too, because it was never anywhere else.

What the game stores on your device

The game writes a single save entry into your browser's local storage. It holds only what is needed to continue play:

  • Your royal coin balance and the contract cost you last selected.
  • Mission counts, coups won, your best single mission and lifetime totals.
  • Your current assassin title and which honours you have unlocked or claimed.
  • Settings such as sound effects, music and the reduced-motion preference.
  • Which tutorial panels you have already dismissed.
  • A small record of an in-progress mission, so a round interrupted by a closed tab can be restored safely rather than swallowing your contract.

This data never leaves your browser. It is not transmitted to us and we have no way to read it.

What we do not collect

The game does not ask for, and has no mechanism to collect:

  • Names, email addresses, phone numbers or postal addresses.
  • Passwords or account credentials — there are no accounts.
  • Contacts, photos, microphone or camera access.
  • Precise location data.
  • Payment details. Nothing in the game is for sale.

The one exception is email you choose to send us yourself. If you write to the contact address below, we receive whatever you put in that message and use it only to answer you.

Third-party services

This website loads no third-party resources. There are no advertising networks, no analytics trackers, no social widgets, no third-party pixels and no external font or script hosts. Every file the page needs is served from the same place as the page itself.

Cookies

This website does not set cookies. The game uses browser local storage rather than cookies, which means the save data is never attached to network requests — it simply sits in your browser until you or the game changes it.

Your control over the data

Because everything lives on your device, you can remove it yourself at any time and without asking us:

  • Use Reset progress in the game's Settings panel to wipe the save from inside the game.
  • Clear site data for this site in your browser settings, and the save is erased.
  • Private or incognito browsing keeps the save only for that session.
  • Different browsers and different devices keep entirely separate saves.

Worth knowing: because the save has no backup on our side, clearing it is permanent. There is no restore, so only reset if you are happy to start again as a Court Shadow.

Children

The King Won't Sit Still is a light entertainment game with no purchases, no chat and no way to contact other players. Since it collects nothing at all, it collects nothing from children either. If you are a parent or guardian with a question about the game, please write to us at the address below.

Security

Save data is protected by the same browser sandbox that protects the rest of your local site data: only pages served from this origin can read it. Since we hold no copy, there is no player database on our side to breach.

Changes to this policy

If the game gains a feature that changes how data is handled, this page will be updated and the "last updated" date at the top will change with it. Material changes will be summarised at the top of this page.

Contact

The King Won't Sit Still is developed and operated by Trinoxa Inc. Questions about this policy, or about anything the game stores, can go to gartvaler@icloud.com. We read every message and aim to reply within a few working days.